/* Copyright 2022 evan cook <evan@evancook.audio>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once

#include "quantum.h"

/* This is a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT(\
    k00, k01, k02, k03, k04, k05, \
    k06, k07, k08, k09, k10, k11, \
    k12, k13, k14, k15, k16, k17, \
    k18, k19, k20, k21, k22, k23, \
         k24, k25, k26,      k27  \
    ) \
    { \
        {k00,   k01, k02, k03, k04,   k05},\
        {k06,   k07, k08, k09, k10,   k11},\
        {k12,   k13, k14, k15, k16,   k17},\
        {k18,   k19, k20, k21, k22,   k23},\
        {KC_NO, k24, k25, k26, KC_NO, k27},\
    }
